Some scenarios do not feature a bio-metal pool, and as such the player must make use of the finite supply on the field of battle. To generate income, the player must capture bio-metal pools which provide a limitless, if slowly extracted, supply of material to construct a base and troops. To win any given engagement, the player must battle through waves of enemies while establishing a base to build troops which can then be used to attempt to destroy the enemy base. If the player instead defects to the Scion faction, the game changes in mood somewhat, and leads to a more positive ending. If the player captures Burns then the player will go on to destroy the Core planet thus committing genocide and thus the ending of the game portrays the player in a negative fashion. Rescuing the Padishah will have the player defect to the Scion faction, and thus the game will proceed longer than if the player captures Padishah Burns. File:Bz2 62.jpgĪt a decisive segment in the middle of the game the player will have to either capture or rescue the character "Padishah Burns", the prototype of Project Pedigree (process of fusing humans with bio-metal) and leader of the Scions. The player will play as Lieutenant John Cooke and will go on several missions under the command of Commander Shabayev on the Dark Planet. During the battles on Pluto and the soon-discovered Tenth Planet, called the "Dark Planet", it becomes apparent that the aliens, calling themselves the Scions, are in fact the remnants of a long-abandoned project to create super soldiers by merging bio-metal with human soldiers against their will. General Braddock, of the ISDF, orders the alien fleet destroyed. this website contains tracks of his music from recent projects.The events of Battlezone II are set in an alternate version of the 1990s, in which access to alien technology necessitates the creation of an international peacekeeping force, the International Space Defense Force (ISDF), whose role is to oversee distribution of the rare bio-metal resource and mediate disputes between member nations.Īfter the initial introduction segment of the game, the player learns that an extra-terrestrial fleet has gathered at the outskirts of the solar system. Mercenaries: Playground of Destruction (2005 on Xbox)Ĭarey is also a composer under the name of Carey Chico. Star Wars: Battlefront (2005 on Macintosh)ĭestroy All Humans! (2005 on PlayStation 2) Mercenaries 2: World in Flames (2008 on PlayStation 2)ĭestroy All Humans! 2 (2006 on PlayStation 2)įull Spectrum Warrior: Ten Hammers (2006 on Windows) Mercenaries 2: World in Flames (2008 on Windows) The Lord of the Rings: Conquest (2009 on Nintendo DS) The Lord of the Rings: Conquest (2009 on Windows) With over 9 titles to his credit, some of his projects include the games: X-men: Mutant Academy, Civilization: Call to Power, and Battlezone 2, the recent horror film Boo and two recent theater projects: The Seventh Monarch and Twelve Angry Men.ĭestroy All Humans! (2020 on PlayStation 4)īattlezone: Combat Commander (2018 on Windows) Titles under his supervision include: Star Wars: Battlefront 2, Full Spectrum Warrior 1 & 2, Mercenaries 1 & 2 and Destroy All Humans 1 & 2.Īdditionally, Carey remains active as a music composer for games, theater and film. Titles to his credit include Battlezone 1 & 2, and Star Wars: The Clones Wars. He is now the Executive Art Director at Pandemic and is focused on more global and long term art and production-side interests. From there, he rose through the ranks to arrive in his current role. He got his start in 1996 as a Lead Animator on Planetfall at Activision. Carey Chico has been in the game Industry for over 10 years and is currently Executive Art Director at Pandemic Studios.
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